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Channel: About Game Design » 8. How to handle in-game death
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New Topic: How to handle in-game death

Allright everyone; the last topic was about reward and punishment and the next one is somewhat similar but also totally different: How to handle in-game death

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Dying for immersion

First of all, I’d like to distinguish between “I died”, as in “Mario ran into a funny turtle and did a crazy animation and fell off the screen”, and “I died” as in “an alien with twelve rows of teeth...

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